Deadlock Builds

Venator Build

by Parzelion  ·  ID: 449519
Import this build in-game: 449519
Early Game Lane Foundation

Extra Regen
Extra Regen 800 souls T1 · Vitality
+3 Health Regen  ·  +1 Out of Combat Regen
Basic lane sustain for Venator's aggressive hunting playstyle.
Intensifying Magazine
Intensifying Magazine 1,600 souls T2 · Weapon
+20% Max Ammo
Damage increases with sustained fire. Venator's sustained close-range Gutshot barrage makes this near-permanently stacked during engage windows.
Monster Rounds
Monster Rounds 800 souls T1 · Weapon
+25% Weapon Damage vs. NPCs  ·  +25% Bullet Resist vs. NPCs  ·  +1 Out of Combat Regen
Accelerates early soul income for faster weapon item progression.
Close Quarters
Close Quarters 800 souls T1 · Weapon
+20% Melee Resist
Venator fights in close range after Snap Trap roots — Close Quarters' +20% weapon damage is near-permanently active.
Battle Vest
Battle Vest 1,600 souls T2 · Vitality
+18% Bullet Resist  ·  +3 Out of Combat Regen
+18% bullet resist and regen. Reduces incoming damage across trades while hunting.
Cultist Sacrifice
Cultist Sacrifice 3,200 souls T3 · Weapon · Active
+2 Out of Combat Regen  ·  +30% Weapon Damage vs. NPCs  ·  +30% Bullet Resist vs. NPCs
Upgraded from Monster Rounds — bonus souls and long-duration buff. Ability range helps traps and grenades reach from further away.
Bullet Lifesteal
Bullet Lifesteal 1,600 souls T2 · Vitality
+16% Bullet Lifesteal  ·  +90 Bonus Health
Heals Venator from bullet damage. Sustain during sustained fire — keeps Venator healthy through fights.
Enduring Speed
Enduring Speed 1,600 souls T2 · Vitality
+2m Move Speed  ·  +2 Out of Combat Regen
Move speed for constant repositioning during hunts.
Recharging Rush
Recharging Rush 1,600 souls T2 · Weapon
+20% Max Ammo  ·  +10% Weapon Damage
Replenishes charged ability charges when dealing weapon damage. Keeps Snap Trap charges topped up during sustained DPS.
Mid Game Power Spike

Point Blank
Point Blank 3,200 souls T3 · Weapon
+75 Bonus Health  ·  +30% Melee Resist
+50% weapon damage within 15m — near-permanently active after Snap Trap roots a target.
Spirit Resilience
Spirit Resilience 3,200 souls T3 · Vitality
+30% Spirit Resist
+30% spirit resist. Reduces ability burst from enemies trying to counter Venator's dives.
Rapid Recharge
Rapid Recharge 3,200 souls T3 · Spirit
+2 Bonus Ability Charges  ·  +30% Faster Time Between Charges  ·  +14% Cooldown Reduction For Charged Abilities  ·  +10 Bonus Spirit Power for Charged Abilities
Reduces recharge time for Snap Trap charges. More frequent trap placements means more root opportunities.
Hollow Point
Hollow Point 3,200 souls T3 · Weapon
+4.5 Out of Combat Regen  ·  +125 Bonus Health
When above 65% health, bonus weapon damage and bullet resist reduction. Venator with bullet lifesteal stays above 65% — near-permanently active.
Glass Cannon
Glass Cannon 6,400 souls T4 · Weapon
+80% Weapon Damage  ·  -15% Max Health
+80% weapon damage. Venator with sustain can afford the health trade — the damage spike is enormous.
Vampiric Burst
Vampiric Burst 6,400 souls T4 · Vitality · Active
+16% Bullet Lifesteal  ·  +10% Bullet Resist  ·  +100 Bonus Health
+16% bullet lifesteal and bullet resist. Combined with Bullet Lifesteal provides powerful passive healing from sustained fire.
Inhibitor
Inhibitor 6,400 souls T4 · Vitality
+25% Weapon Damage  ·  +150 Bonus Health
Reduces target healing effectiveness. Against sustain enemies who try to outlast Venator's damage.
Late Game Late Game

Unstoppable
Unstoppable 6,400 souls T4 · Vitality · Active
+25% Debuff Resist  ·  +125 Bonus Health
CC immunity for 5.5 seconds. Use before Ira Domini — enemies can't interrupt the stake throw.
Armor Piercing Rounds
Armor Piercing Rounds 6,400 souls T4 · Weapon
+60% Bullet Velocity  ·  +8% Weapon Damage
55% chance to pierce armor. Against armored targets, cuts through defenses reliably.
Frenzy
Frenzy 6,400 souls T4 · Weapon
+0.75m Move Speed  ·  +15% Spirit Resist  ·  +10% Fire Rate
When below 50% health, bonus move speed, fire rate, and spirit resist.
Ricochet
Ricochet 6,400 souls T4 · Weapon
+18% Fire Rate
Bullets ricochet to nearby enemies. After Snap Trap clusters enemies, ricochet bullets hit multiple targets for massive AoE DPS.
Spellbreaker
Spellbreaker 6,400 souls T4 · Vitality
+18% Spirit Resist  ·  +25% Debuff Resist
Absorbs first heavy spirit burst. Protects Venator from being burst before completing his hunt combo.
Plated Armor
Plated Armor 6,400 souls T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Venator at close range benefits from passive bullet negation.
Silencer
Silencer 6,400 souls T4 · Weapon
+15% Spirit Resist
Bullets build to silence. Silencing Snap Trap-rooted enemies prevents escape abilities.