Wraith Build
Import this build in-game: 245057
Early Game
Lane Foundation

Monster Rounds
800 souls
T1 · Weapon
+25% Weapon Damage vs. NPCs · +25% Bullet Resist vs. NPCs · +1 Out of Combat Regen
Accelerates early soul income through NPC kill bonuses. Wraith needs weapon DPS items quickly.

Quicksilver Reload
1,600 souls
T2 · Spirit
After an ability cast, reload speed increases dramatically. Wraith casts Card Trick, Project Mind, and Telekinesis frequently — Quicksilver Reload keeps her firing immediately after each cast.

Extra Spirit
800 souls
T1 · Spirit
+10 Spirit Power
Foundation spirit for Telekinesis lift duration and Full Auto damage scaling.

Improved Spirit
1,600 souls
T2 · Spirit
+18 Spirit Power · +1.5 Out of Combat Regen
Steps up spirit scaling. Telekinesis and Full Auto both scale with spirit — feeds into Boundless Spirit.

Compress Cooldown
1,600 souls
T2 · Spirit
Reduces ability cooldowns. More frequent Telekinesis lifts and Project Mind blinks means more kill opportunities.

Swift Striker
1,600 souls
T2 · Weapon
+20% Fire Rate · +0.75m Sprint Speed
+20% fire rate for faster follow-up shots after Telekinesis lifts enemies.

Tesla Bullets
3,200 souls
T3 · Weapon
Bullets chain lightning to nearby enemies. Wraith at close range after Project Mind blinks hits multiple nearby targets with chain lightning for massive AoE burst.
.webp)
Spirit Lifesteal
1,600 souls
T2 · Vitality
+16% Spirit Lifesteal · +70 Bonus Health · +6 Spirit Power
Converts Wraith's spirit damage into self-healing. Telekinesis and Full Auto deal spirit damage — Spirit Lifesteal keeps Wraith healthy through extended fights.

Dispel Magic
3,200 souls
T3 · Vitality · Active
+16% Spirit Resist
Removes CC from Wraith. As a diving assassin, Wraith attracts slows and silences — Dispel Magic removes CC that would interrupt Project Mind.

Mercurial Magnum
6,400 souls
T4 · Spirit
+20% Max Ammo · +7 Spirit Power
Provides a spirit power burst when Wraith casts abilities. Every Telekinesis and Card Trick builds Mercurial Magnum — Full Auto fires with amplified spirit power and fire rate.
Mid Game
Power Spike

Ricochet
6,400 souls
T4 · Weapon
+18% Fire Rate
Bullets ricochet to nearby enemies. Wraith at close range after Project Mind blinks hits the primary target while ricochet hits whoever is nearby — enormous AoE.

Capacitor
6,400 souls
T4 · Weapon · Active
+5% Fire Rate
Active projectile that slows and silences movement-based abilities. Wraith uses it to catch targets fleeing after Telekinesis ends.

Toxic Bullets
3,200 souls
T3 · Weapon
Percentage max health bleed and healing reduction. Against tanky targets with large health pools, Toxic Bullets' percentage damage cuts through regardless of armor.

Spellslinger
6,400 souls
T4 · Weapon
+6% Ability Cooldown Reduction
Each ability or item cast stacks fire rate and reload speed. Wraith casts constantly — Spellslinger has near-maximum stacks in any active fight.

Leech
6,400 souls
T4 · Vitality
+30% Spirit Lifesteal · +30% Bullet Lifesteal · +120 Bonus Health · +12% Weapon Damage
Combined bullet and spirit lifesteal. Wraith heals from both bullets and Telekinesis simultaneously — passive sustain from every damage source.

Fleetfoot
1,600 souls
T2 · Weapon · Active
+35% Slide Distance · +6% Bullet Resist
Removes shooting movement penalty and active speed burst. Wraith repositions while shooting without losing DPS during Full Auto.

Boundless Spirit
6,400 souls
T4 · Spirit
+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen
Core spirit item — Telekinesis and Full Auto reach maximum damage at T4. The purchase that makes Wraith's CC and ult genuinely fight-winning.

Crippling Headshot
6,400 souls
T4 · Weapon
+125 Bonus Health
Headshots reduce bullet and spirit resist and apply healing reduction. Wraith's high fire rate means consistent headshots — every Telekinesis follow-up hit lands harder.
Late Game
Late Game

Counterspell
3,200 souls
T3 · Vitality
+75 Bonus Health · +8 Spirit Power
Reflects the next ability cast at Wraith back at the caster. Against spirit-heavy opponents who poke Wraith before she can blink in.

Spirit Resilience
3,200 souls
T3 · Vitality
+30% Spirit Resist
+30% spirit resist. Reduces ability burst that punishes Wraith's aggressive diving.

Unstoppable
6,400 souls
T4 · Vitality · Active
+25% Debuff Resist · +125 Bonus Health
CC immunity for 5.5 seconds. Ensures Full Auto channel completes without interruption.

Silencer
6,400 souls
T4 · Weapon
+15% Spirit Resist
Bullets build to a silence. Silencing Telekinesis-lifted enemies prevents escape abilities from breaking the damage window.

Inhibitor
6,400 souls
T4 · Vitality
+25% Weapon Damage · +150 Bonus Health
Reduces target healing effectiveness. Against sustain enemies who try to heal through Wraith's burst.

Plated Armor
6,400 souls
T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Wraith at close range during Full Auto benefits from passive bullet negation.

Metal Skin
3,200 souls
T3 · Vitality · Active
+12% Bullet Resist
Temporary bullet invulnerability. Use when a gun carry focuses Wraith — Metal Skin negates the burst and Wraith continues her engage.

Frenzy
6,400 souls
T4 · Weapon
+0.75m Move Speed · +15% Spirit Resist · +10% Fire Rate
When below 50% health, bonus move speed, fire rate, and spirit resist. Wraith absorbing burst activates Frenzy exactly when she needs extra combat stats.

Spellbreaker
6,400 souls
T4 · Vitality
+18% Spirit Resist · +25% Debuff Resist
Absorbs first heavy spirit burst. Against spirit assassins who try to burst Wraith before she can blink in with Project Mind.

Ethereal Shift
6,400 souls
T4 · Spirit · Active
Panic button when burst targets Wraith during Full Auto. Go invulnerable to complete the ult safely.

Cursed Relic
6,400 souls
T4 · Spirit · Active
-10% Damage Penalty
Reduces enemy spirit resist on Wraith's ability hits. Every Telekinesis and Card Trick strips resist — Full Auto deals dramatically more damage.

Colossus
6,400 souls
T4 · Vitality · Active
+300 Bonus Health · +15% Base Health · +15% Weapon Damage
+300 bonus health making Wraith significantly harder to burst. The active launch provides emergency anti-dive.

