Graves Build
Import this build in-game: 433684
Early Game
Lane Foundation
Restorative Shot
800 souls
T1 · Weapon
+6% Weapon Damage · Healing From Heroes: 50 · Healing From NPCs/Orbs: 15
Active Reload
1,600 souls
T2 · Weapon
+20% Max Ammo · Fire Rate: +22% (Conditional) · Bullet Lifesteal: +18% (Conditional) · Move Speed: +0.75m
Extra Health
800 souls
T1 · Vitality
+210 Bonus Health
Extra Stamina
800 souls
T1 · Vitality
+1 Stamina · +12% Stamina Recovery
Toxic Bullets
3,200 souls
T3 · Weapon
Bleed Damage: 1.7 x0.005%/sec · Healing Reduction: -35% (Conditional) · Duration: 4s
Arcane Surge
1,600 souls
T2 · Spirit
+1 Stamina · +12% Stamina Recovery · Ability Range: +12% (Conditional) · Ability Duration: +15% (Conditional)
After Dash-Jump, next ability gets boosted range, duration, and spirit power. Dash-Jump before Jar of Dead Flies for a wider, longer, more damaging swarm.
Split Shot
1,600 souls
T2 · Weapon · Active
Weapon Multishot: 5 · Weapon Damage per Stack: +10% · Buff Duration: 5s
Mid Game
Power Spike
Duration Extender
1,600 souls
T2 · Spirit
Ability Duration: +22%
Superior Duration
3,200 souls
T3 · Spirit
+8% Bullet Resist · Ability Duration: +28%
Bullet Lifesteal
1,600 souls
T2 · Vitality
+16% Bullet Lifesteal · +90 Bonus Health
Stamina Mastery
3,200 souls
T3 · Vitality
+2 Stamina · +18% Stamina Recovery · +23% Air Jump/Dash Distance
Ricochet
6,400 souls
T4 · Weapon
+18% Fire Rate · Ricochet Damage: 65% · Ricochet Targets: 2 · Ricochet Range: 13m
Escalating Resilience
3,200 souls
T3 · Weapon
+30% Max Ammo · +75 Bonus Health · +15% Weapon Damage · Max Bullet Resist: 30%
Inhibitor
6,400 souls
T4 · Vitality
+25% Weapon Damage · +150 Bonus Health · Damage Penalty: -30% (Conditional) · Healing Reduction: -40% (Conditional)
Late Game
Late Game
Silencer
6,400 souls
T4 · Weapon
+15% Spirit Resist · Spirit Damage Reduction: -25% (Conditional) · Debuff Duration: 6s
Leech
6,400 souls
T4 · Vitality
+30% Spirit Lifesteal · +30% Bullet Lifesteal · +120 Bonus Health · +12% Weapon Damage
Spellslinger
6,400 souls
T4 · Weapon
+6% Ability Cooldown Reduction · Fire Rate: +11% · Reload Time: -10% · Max Stacks: 6
Echo Shard
6,400 souls
T4 · Spirit · Active
+5% Fire Rate · +5% Spirit Resist · +5% Bullet Resist
Reset Jar of Dead Flies immediately. Two consecutive swarms on the same target deals enormous damage.
Transcendent Cooldown
6,400 souls
T4 · Spirit
+4 Out of Combat Regen · Ability Cooldown Reduction: +25% · Item Cooldown Reduction: +25%
Final CDR — Graves' abilities approach minimum cooldowns. Near-continuous Jar of Dead Flies poke and Damnation fear.
Refresher
6,400 souls
T4 · Spirit · Active
Resets all major cooldowns. Full Graves rotation into Refresher into complete second cycle — continuous poke and fear chain.
Metal Skin
3,200 souls
T3 · Vitality · Active
+12% Bullet Resist · Move Speed Penalty: -1.5m · Dash Distance: -20% · Duration: 5s

