Deadlock Builds

Graves Build

by Deathy  ·  ID: 433684
Import this build in-game: 433684
Early Game Lane Foundation

Restorative Shot
Restorative Shot 800 souls T1 · Weapon
+6% Weapon Damage  ·  Healing From Heroes: 50  ·  Healing From NPCs/Orbs: 15
Active Reload
Active Reload 1,600 souls T2 · Weapon
+20% Max Ammo  ·  Fire Rate: +22% (Conditional)  ·  Bullet Lifesteal: +18% (Conditional)  ·  Move Speed: +0.75m
Extra Health
Extra Health 800 souls T1 · Vitality
+210 Bonus Health
Extra Stamina
Extra Stamina 800 souls T1 · Vitality
+1 Stamina  ·  +12% Stamina Recovery
Toxic Bullets
Toxic Bullets 3,200 souls T3 · Weapon
Bleed Damage: 1.7 x0.005%/sec  ·  Healing Reduction: -35% (Conditional)  ·  Duration: 4s
Arcane Surge
Arcane Surge 1,600 souls T2 · Spirit
+1 Stamina  ·  +12% Stamina Recovery  ·  Ability Range: +12% (Conditional)  ·  Ability Duration: +15% (Conditional)
After Dash-Jump, next ability gets boosted range, duration, and spirit power. Dash-Jump before Jar of Dead Flies for a wider, longer, more damaging swarm.
Split Shot
Split Shot 1,600 souls T2 · Weapon · Active
Weapon Multishot: 5  ·  Weapon Damage per Stack: +10%  ·  Buff Duration: 5s
Mid Game Power Spike

Duration Extender
Duration Extender 1,600 souls T2 · Spirit
Ability Duration: +22%
Superior Duration
Superior Duration 3,200 souls T3 · Spirit
+8% Bullet Resist  ·  Ability Duration: +28%
Bullet Lifesteal
Bullet Lifesteal 1,600 souls T2 · Vitality
+16% Bullet Lifesteal  ·  +90 Bonus Health
Stamina Mastery
Stamina Mastery 3,200 souls T3 · Vitality
+2 Stamina  ·  +18% Stamina Recovery  ·  +23% Air Jump/Dash Distance
Ricochet
Ricochet 6,400 souls T4 · Weapon
+18% Fire Rate  ·  Ricochet Damage: 65%  ·  Ricochet Targets: 2  ·  Ricochet Range: 13m
Escalating Resilience
Escalating Resilience 3,200 souls T3 · Weapon
+30% Max Ammo  ·  +75 Bonus Health  ·  +15% Weapon Damage  ·  Max Bullet Resist: 30%
Inhibitor
Inhibitor 6,400 souls T4 · Vitality
+25% Weapon Damage  ·  +150 Bonus Health  ·  Damage Penalty: -30% (Conditional)  ·  Healing Reduction: -40% (Conditional)
Late Game Late Game

Silencer
Silencer 6,400 souls T4 · Weapon
+15% Spirit Resist  ·  Spirit Damage Reduction: -25% (Conditional)  ·  Debuff Duration: 6s
Leech
Leech 6,400 souls T4 · Vitality
+30% Spirit Lifesteal  ·  +30% Bullet Lifesteal  ·  +120 Bonus Health  ·  +12% Weapon Damage
Spellslinger
Spellslinger 6,400 souls T4 · Weapon
+6% Ability Cooldown Reduction  ·  Fire Rate: +11%  ·  Reload Time: -10%  ·  Max Stacks: 6
Echo Shard
Echo Shard 6,400 souls T4 · Spirit · Active
+5% Fire Rate  ·  +5% Spirit Resist  ·  +5% Bullet Resist
Reset Jar of Dead Flies immediately. Two consecutive swarms on the same target deals enormous damage.
Transcendent Cooldown
Transcendent Cooldown 6,400 souls T4 · Spirit
+4 Out of Combat Regen  ·  Ability Cooldown Reduction: +25%  ·  Item Cooldown Reduction: +25%
Final CDR — Graves' abilities approach minimum cooldowns. Near-continuous Jar of Dead Flies poke and Damnation fear.
Refresher
Refresher 6,400 souls T4 · Spirit · Active
Resets all major cooldowns. Full Graves rotation into Refresher into complete second cycle — continuous poke and fear chain.
Metal Skin
Metal Skin 3,200 souls T3 · Vitality · Active
+12% Bullet Resist  ·  Move Speed Penalty: -1.5m  ·  Dash Distance: -20%  ·  Duration: 5s
AD
AD