Kelvin Build
Import this build in-game: 310485
Early Game
Lane Foundation
Extra Charge
800 souls
T1 · Spirit
+1 Bonus Ability Charges · +7 Bonus Spirit Power for Charged Abilities
More charges for more frequent freeze applications.
Extra Spirit
800 souls
T1 · Spirit
+10 Spirit Power
Foundation spirit for Kelvin's Arctic Beam and Frozen Shelter scaling.
Improved Spirit
1,600 souls
T2 · Spirit
+18 Spirit Power · +1.5 Out of Combat Regen
Steps up spirit scaling for all of Kelvin's abilities.
Rapid Recharge
3,200 souls
T3 · Spirit
+2 Bonus Ability Charges · +30% Faster Time Between Charges · +14% Cooldown Reduction For Charged Abilities · +10 Bonus Spirit Power for Charged Abilities
Healing Booster
1,600 souls
T2 · Vitality
+3 Health Regen · +1 Out of Combat Regen · Healing Effectiveness: +20%
Battle Vest
1,600 souls
T2 · Vitality
+18% Bullet Resist · +3 Out of Combat Regen · Weapon Damage: +15% (Conditional) · Fire Rate: +7% (Conditional)
Enchanter's Emblem
1,600 souls
T2 · Vitality
+18% Spirit Resist · +2 Out of Combat Regen · Spirit Power: +15 (Conditional) · Ability Cooldown Reduction: +5% (Conditional)
Mid Game
Power Spike
Enduring Speed
1,600 souls
T2 · Vitality
+2m Move Speed · +2 Out of Combat Regen · Slow Resist: +25%
Mystic Expansion
800 souls
T1 · Spirit
Ability Range: +20%
Widens Kelvin's AoE abilities.
Compress Cooldown
1,600 souls
T2 · Spirit
Ability Cooldown Reduction: +18%
Reduces ability cooldowns for more frequent CC and healing.
Superior Cooldown
3,200 souls
T3 · Spirit
+4 Out of Combat Regen · Ability Cooldown Reduction: +20%
Stacks with Compress Cooldown for dramatically reduced cooldowns.
Refresher
6,400 souls
T4 · Spirit · Active
Resets all major cooldowns. Double Frozen Shelter and CC cycle.
Duration Extender
1,600 souls
T2 · Spirit
Ability Duration: +22%
Superior Duration
3,200 souls
T3 · Spirit
+8% Bullet Resist · Ability Duration: +28%
Extends Arctic Beam freeze and Frozen Shelter uptime.
Late Game
Late Game
Boundless Spirit
6,400 souls
T4 · Spirit
+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen
Core spirit item — all of Kelvin's abilities reach maximum scaling at T4.
Greater Expansion
3,200 souls
T3 · Spirit
+10% Spirit Resist · Ability Range: +30%
Transcendent Cooldown
6,400 souls
T4 · Spirit
+4 Out of Combat Regen · Ability Cooldown Reduction: +25% · Item Cooldown Reduction: +25%
Final CDR — all abilities approach minimum cooldowns.
Diviner's Kevlar
6,400 souls
T4 · Vitality
+15% Ability Duration · Barrier: 1000 · Spirit Power: +35 (Conditional) · Buff Duration: 20s
Guardian Ward
1,600 souls
T2 · Vitality · Active
+8% Ability Range · Barrier: 200 · Move Speed: +2.75m (Conditional) · Buff Duration: 6s
Divine Barrier
6,400 souls
T4 · Vitality · Active
+10% Ability Range · Barrier: 600 · Move Speed: +2.75m (Conditional) · Buff Duration: 6s
Active shield for Kelvin or ally.
Spirit Resilience
3,200 souls
T3 · Vitality
+30% Spirit Resist · Spirit Resist: +15% (Conditional)
Metal Skin
3,200 souls
T3 · Vitality · Active
+12% Bullet Resist · Move Speed Penalty: -1.5m · Dash Distance: -20% · Duration: 5s
Counterspell
3,200 souls
T3 · Vitality
+75 Bonus Health · +8 Spirit Power · Healing: 150 (Conditional) · Spirit Power: +20 (Conditional)
Reactive Barrier
1,600 souls
T2 · Vitality
+6% Spirit Resist · Barrier: 325 x2.1 (Conditional) · Duration: 10s
Warp Stone
3,200 souls
T3 · Vitality · Active
Teleport Range: 11m · Bullet Resist: +30% (Conditional) · Buff Duration: 6s
Plated Armor
6,400 souls
T4 · Vitality
+130 Bonus Health · Deflection Percent: 30% · On-Hit Prevention Percent: 50%
Spellbreaker
6,400 souls
T4 · Vitality
+18% Spirit Resist · +25% Debuff Resist · Spirit Damage Reduction: 65% · Damage Threshold: 175
Absorbs first heavy spirit burst against Kelvin.
Juggernaut
6,400 souls
T4 · Vitality
+50% Slow Resist · +2m Move Speed · +25% Melee Resist · +8 Health Regen
Colossus
6,400 souls
T4 · Vitality · Active
+300 Bonus Health · +15% Base Health · +15% Weapon Damage · Bullet Resist: 35% (Conditional)

