Mirage Build
Import this build in-game: 485341
Early Game
Lane Foundation
Golden Goose Egg
800 souls
T1 · Spirit · Active
-10% Damage Penalty · +1m Sprint Speed · +1 Out of Combat Regen · Soul Value per Minute: 90
Headshot Booster
800 souls
T1 · Weapon
+30 Bonus Health · Head Shot Bonus Damage: +45
Improved Spirit
1,600 souls
T2 · Spirit
+18 Spirit Power · +1.5 Out of Combat Regen
Steps up spirit scaling.
Compress Cooldown
1,600 souls
T2 · Spirit
Ability Cooldown Reduction: +18%
Reduces ability cooldowns.
Arcane Surge
1,600 souls
T2 · Spirit
+1 Stamina · +12% Stamina Recovery · Ability Range: +12% (Conditional) · Ability Duration: +15% (Conditional)
Mystic Vulnerability
1,600 souls
T2 · Spirit
+8% Spirit Resist · Spirit Resist: -8% (Conditional) · Duration: 7s
Reduces spirit resist on enemies.
Duration Extender
1,600 souls
T2 · Spirit
Ability Duration: +22%
Extends Fire Scarabs swarm duration and all ability effects.
Monster Rounds
800 souls
T1 · Weapon
+25% Weapon Damage vs. NPCs · +25% Bullet Resist vs. NPCs · +1 Out of Combat Regen
Spirit Shredder Bullets
1,600 souls
T2 · Weapon
Spirit Resist: -8% (Conditional) · Spirit Lifesteal: +12% (Conditional) · Debuff Duration: 8s
Mid Game
Power Spike
Siphon Bullets
6,400 souls
T4 · Vitality
+15% Weapon Damage · +10% Bullet Resist · Max HP Steal: 2.5% · Steal Duration: 17s
Superior Duration
3,200 souls
T3 · Spirit
+8% Bullet Resist · Ability Duration: +28%
Extends all ability durations.
Escalating Exposure
6,400 souls
T4 · Spirit
-8% Spirit Resist On Spirit Damage · +17% Spirit Resist · Spirit Amp per Stack: +4.5% · Max Stacks: 12
Superior Cooldown
3,200 souls
T3 · Spirit
+4 Out of Combat Regen · Ability Cooldown Reduction: +20%
Stacks with Compress Cooldown.
Headhunter
3,200 souls
T3 · Weapon
+5% Weapon Damage · +50 Bonus Health · Head Shot Bonus Damage: +75 · Heal Per Headshot: 4%
Recharging Rush
1,600 souls
T2 · Weapon
+20% Max Ammo · +10% Weapon Damage · Damage Threshold: 200 · Time Frame: 3.5s
Late Game
Late Game
Boundless Spirit
6,400 souls
T4 · Spirit
+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen
Core spirit item — all abilities reach maximum scaling at T4.
Spirit Rend
3,200 souls
T3 · Weapon
+75 Bonus Health · Spirit Resist: -8% (Conditional) · Spirit Lifesteal: +12% (Conditional)
Mystic Shot
1,600 souls
T2 · Weapon
+7 Spirit Power · Spirit Damage: +40
Transcendent Cooldown
6,400 souls
T4 · Spirit
+4 Out of Combat Regen · Ability Cooldown Reduction: +25% · Item Cooldown Reduction: +25%
Final CDR — all abilities approach minimum cooldowns.
Diviner's Kevlar
6,400 souls
T4 · Vitality
+15% Ability Duration · Barrier: 1000 · Spirit Power: +35 (Conditional) · Buff Duration: 20s
Mystic Reverb
6,400 souls
T4 · Spirit
+10% Spirit Lifesteal · Damage: 50% (Conditional) · Imbued Lifesteal: +27% · Movement Slow: 40% (Conditional)
Bonus spirit damage echo on ability hits.
Inhibitor
6,400 souls
T4 · Vitality
+25% Weapon Damage · +150 Bonus Health · Damage Penalty: -30% (Conditional) · Healing Reduction: -40% (Conditional)
Silencer
6,400 souls
T4 · Weapon
+15% Spirit Resist · Spirit Damage Reduction: -25% (Conditional) · Debuff Duration: 6s

