Werewolf Rampage
Import this build in-game: 442201
Silver transforms into werewolf form to engage with massive melee damage, then sustains through fights with lifesteal items. This build maximizes melee power in wolf form while maintaining enough gun damage to threaten from range in human form.
Early Game
Dual Form Foundation · 500–1,600 souls
Build items that work in both forms — melee damage and gun DPS compound.
Close Quarters
800 souls
T1 · Weapon
+20% Melee Resist · Weapon Damage: +20% (Conditional)
Silver excels at point-blank range in both human and wolf form. Close Quarters' +20% conditional weapon damage when within 15m is near-permanently active — Silver never fights at range.
Melee Lifesteal
800 souls
T1 · Vitality
+12% Melee Damage · Heal on Melee Hit: 100
Heals Silver on the next melee hit every 8 seconds. Silver's werewolf form is built around melee combat — Melee Lifesteal provides passive healing every few seconds during the aggressive melee phases.
Lifestrike
3,200 souls
T3 · Vitality
+16% Melee Damage · +125 Bonus Health · Move Speed: -60% (Conditional) · Heal on Melee Hit: 100 x1.5
Heals Silver on melee hits with a spirit damage bonus. In wolf form, melee attacks come rapidly — Lifestrike turns each punch into both a damage and healing tick, sustaining Silver through extended brawls.
Extra Health
800 souls
T1 · Vitality
+210 Bonus Health
Flat bonus health that Silver needs to survive the initial burst when diving with wolf form. More health means more time to build melee stacks and win prolonged fights.
Extra Stamina
800 souls
T1 · Vitality
+1 Stamina · +12% Stamina Recovery
More Dash-Jump charges for extended aerial mobility between wolf form engages. Silver's playstyle involves constant repositioning — Extra Stamina supports the stamina-hungry movement style.
Stalker
1,600 souls
T2 · Weapon
-50% Footstep Sound Distance · +50 Bonus Health · Damage Per Second: 17 · Bullet Resist: -6% (Conditional)
At close range, Stalker wounds enemies dealing DoT, reducing bullet resist, and revealing them through walls. Silver always fights within Stalker's close range threshold — the wound procs on every weapon hit.
High-Velocity Rounds
800 souls
T1 · Weapon
+60% Bullet Velocity · +8% Weapon Damage
Increases bullet velocity for easier long-range shots in human form. Silver transitioning between human and wolf form needs reliable bullets between melee engages — higher velocity makes them easier to land.
Express Shot
3,200 souls
T3 · Weapon
+60% Bullet Velocity · +8% Weapon Damage · Weapon Damage: +125% (Conditional) · Secondary Fire Weapon Damage: +40% (Conditional)
Your next shot fires twice in quick succession with increased damage. Express Shot procs every 8 seconds — timed before transforming to wolf form, the double shot burst softens targets before melee finishes them.
Slowing Bullets
1,600 souls
T2 · Weapon
+15% Weapon Damage · Move Speed: -30% (Conditional) · Dash Distance: -25% · Slow Duration: 3.5s
Bullets progressively slow enemies. Silver needs targets to stay in melee range when wolf form engages — Slowing Bullets prevents enemies from creating distance during the transform.
Hunter's Aura
3,200 souls
T3 · Weapon
+100 Bonus Health · +0.75m Sprint Speed · Bullet Resist: -10% (Conditional) · Fire Rate: -14% (Conditional)
Passively reduces nearby enemy bullet resist and fire rate. Silver fights at point-blank range always — Hunter's Aura's aura effect is permanently active and amplifies all gun damage.
Early Game Tip
Use human form for safe poke, wolf form for committed all-in engages only.
Mid Game
Wolf Spike · 3,200–6,400 souls
Melee items make werewolf form genuinely terrifying to stand near.
Spirit Resilience
3,200 souls
T3 · Vitality
+30% Spirit Resist · Spirit Resist: +15% (Conditional)
Spirit resist that reduces ability damage Silver takes. Silver is a frontline brawler — Spirit Resilience makes the spirit burst damage that counters aggressive dives deal less.
Point Blank
3,200 souls
T3 · Weapon
+75 Bonus Health · +30% Melee Resist · Weapon Damage: +50% · Move Speed: -25% (Conditional)
Silver is always within 15m — Point Blank's +50% weapon damage is effectively permanent. The movement slow compounds with Slowing Bullets for a devastating slow stack.
Stamina Mastery
3,200 souls
T3 · Vitality
+2 Stamina · +18% Stamina Recovery · +23% Air Jump/Dash Distance
Maximum stamina upgrades for the most aggressive Silver playstyle. More charges and faster recovery means Silver can chain Dash-Jumps into wolf form engages in rapid succession.
Weighted Shots
3,200 souls
T3 · Weapon
+40% Weapon Damage · +20% Debuff Resist · -14% Stamina Recovery · -0.5m Move Speed
Upgraded from Slowing Bullets — same movement slow with +40% weapon damage bonus. Enemies struggling to kite Silver now also take dramatically increased bullet damage while slowed.
Warp Stone
3,200 souls
T3 · Vitality · Active
Teleport Range: 11m · Bullet Resist: +30% (Conditional) · Buff Duration: 6s
A blink that extends Silver's gap-closing options beyond wolf form's natural movement. Warp Stone into wolf form engage from unexpected angles that enemies cannot react to.
Berserker
3,200 souls
T3 · Weapon
+8% Bullet Resist · Weapon Damage per Stack: +7% · Damage to Stack: 120 · Max Stacks: 10
Silver's weapon damage increases as he takes damage. Wolf form Silver absorbs hits in close-range brawls — Berserker stacks up rapidly during the sustained melee exchanges Silver thrives in.
Mid Game Tip
Transform timing is everything — engage in wolf form when CC is on cooldown.
Late Game
Apex Predator · 6,400 souls
Full build makes Silver unkillable through sustain while dealing massive melee burst.
Debuff Reducer
1,600 souls
T2 · Vitality
Debuff Resist: +25%
Reduces the duration of debuffs applied to Silver. Silver is a dive hero who attracts CC — Debuff Reducer means slows and stuns last shorter, allowing Silver to continue fighting sooner.
Phantom Strike
6,400 souls
T4 · Vitality · Active
+15% Weapon Damage · +8 Spirit Power · Disarm Status Effect: True · Move Speed: -50% (Conditional)
Active teleport to a target enemy with a brief stun. Phantom Strike into wolf form is a double gap-close combo — Silver appears next to the target stunned before wolf form melee begins.
Unstoppable
6,400 souls
T4 · Vitality · Active
+25% Debuff Resist · +125 Bonus Health · Duration: 5.5s
Use before committing to wolf form dive — 5.5 seconds of CC immunity ensures Silver completes the full melee combo without interruption from stuns or silences.
Inhibitor
6,400 souls
T4 · Vitality
+25% Weapon Damage · +150 Bonus Health · Damage Penalty: -30% (Conditional) · Healing Reduction: -40% (Conditional)
Reduces the target's healing effectiveness. Silver's sustained melee pressure is countered by healing-heavy heroes — Inhibitor ensures melee damage cannot simply be healed away.
Silencer
6,400 souls
T4 · Weapon
+15% Spirit Resist · Spirit Damage Reduction: -25% (Conditional) · Debuff Duration: 6s
Bullets reduce enemy spirit damage output and build to a silence. Silver shooting before wolf form transformation applies Silencer stacks — the silence hits just as wolf form melee begins.
Siphon Bullets
6,400 souls
T4 · Vitality
+15% Weapon Damage · +10% Bullet Resist · Max HP Steal: 2.5% · Steal Duration: 17s
Heals Silver from bullet damage dealt. Combined with Melee Lifesteal and Lifestrike, Silver heals from both bullets and melee hits — passive sustain from all damage sources.
Late Game Tip
Juggernaut makes Silver nearly impossible to slow or CC in wolf form.

