Deadlock Builds

Victor Build

by apacycle  ·  ID: 352387
Import this build in-game: 352387
Early Game Lane Foundation

Extra Spirit
Extra Spirit 800 souls T1 · Spirit
+10 Spirit Power
Foundation spirit for Victor's abilities. Power Overwhelming and Afterburner both benefit from spirit power scaling.
Extra Regen
Extra Regen 800 souls T1 · Vitality
+3 Health Regen  ·  +1 Out of Combat Regen
Basic lane sustain for Victor. Staying healthy without recalling maintains aggressive positioning.
Extra Charge
Extra Charge 800 souls T1 · Spirit
+1 Bonus Ability Charges  ·  +7 Bonus Spirit Power for Charged Abilities
More charges of Victor's charged abilities for more frequent Full Throttle uses.
Torment Pulse
Torment Pulse 3,200 souls T3 · Spirit
+100 Bonus Health  ·  +15% Melee Resist
Passive AoE spirit damage around Victor during close-range fights. He's a frontline tank — Torment Pulse deals free damage to everyone nearby without input.
Monster Rounds
Monster Rounds 800 souls T1 · Weapon
+25% Weapon Damage vs. NPCs  ·  +25% Bullet Resist vs. NPCs  ·  +1 Out of Combat Regen
Accelerates early soul income through NPC kill bonuses.
Healing Booster
Healing Booster 1,600 souls T2 · Vitality
+3 Health Regen  ·  +1 Out of Combat Regen
Amplifies all healing Victor receives by 20%. Combined with I Will Not Die's passive regen and Spirit Lifesteal, Victor's sustain becomes exceptional.
Spirit Lifesteal
Spirit Lifesteal 1,600 souls T2 · Vitality
+16% Spirit Lifesteal  ·  +70 Bonus Health  ·  +6 Spirit Power
Converts Victor's spirit damage into self-healing. Torment Pulse ticking on multiple nearby enemies heals Victor passively throughout fights.
Enduring Speed
Enduring Speed 1,600 souls T2 · Vitality
+2m Move Speed  ·  +2 Out of Combat Regen
Move speed for Victor's aggressive frontline positioning. He needs to close gaps and maintain melee range.
Mid Game Power Spike

Mystic Expansion
Mystic Expansion 800 souls T1 · Spirit
Widens Victor's AoE abilities. Afterburner's AoE covers more ground and Torment Pulse radius increases.
Compress Cooldown
Compress Cooldown 1,600 souls T2 · Spirit
Reduces Victor's ability cooldowns. More frequent Full Throttle charges and Afterburner uses.
Superior Cooldown
Superior Cooldown 3,200 souls T3 · Spirit
+4 Out of Combat Regen
Stacks with Compress Cooldown for dramatically reduced cooldowns.
Mystic Vulnerability
Mystic Vulnerability 1,600 souls T2 · Spirit
+8% Spirit Resist
Reduces spirit resist on enemies hit by Victor's abilities. All follow-up spirit damage hits harder.
Infuser
Infuser 6,400 souls T4 · Vitality · Active
+16% Spirit Lifesteal  ·  +10% Spirit Resist  ·  +100 Bonus Health
Amplifies all healing Victor receives. I Will Not Die regen, Spirit Lifesteal, and Healing Booster all get stronger.
Dispel Magic
Dispel Magic 3,200 souls T3 · Vitality · Active
+16% Spirit Resist
Removes CC from Victor. As a dive hero, Victor attracts slows and silences — Dispel Magic removes CC that would prevent Full Throttle charges.
Warp Stone
Warp Stone 3,200 souls T3 · Vitality · Active
Active blink for Victor's repositioning. Full Throttle plus Warp Stone creates a double gap-close combo.
Escalating Exposure
Escalating Exposure 6,400 souls T4 · Spirit
-8% Spirit Resist On Spirit Damage  ·  +17% Spirit Resist
Stacks spirit vulnerability on enemies across ability hits. Victor's repeated Torment Pulse hits progressively strip spirit resist.
Transcendent Cooldown
Transcendent Cooldown 6,400 souls T4 · Spirit
+4 Out of Combat Regen
Final CDR — all abilities approach minimum cooldowns.
Rapid Recharge
Rapid Recharge 3,200 souls T3 · Spirit
+2 Bonus Ability Charges  ·  +30% Faster Time Between Charges  ·  +14% Cooldown Reduction For Charged Abilities  ·  +10 Bonus Spirit Power for Charged Abilities
Reduces recharge time for Victor's charged abilities. Full Throttle charges regenerate faster for more frequent engage attempts.
Greater Expansion
Greater Expansion 3,200 souls T3 · Spirit
+10% Spirit Resist
Further widens Victor's AoE. Afterburner covers a much larger area at this tier.
Late Game Late Game

Ethereal Shift
Ethereal Shift 6,400 souls T4 · Spirit · Active
Panic button when burst targets Victor despite I Will Not Die passive. Go invulnerable to let passive regen recover health.
Boundless Spirit
Boundless Spirit 6,400 souls T4 · Spirit
+15% Spirit Power  ·  +30 Spirit Power  ·  +75 Bonus Health  ·  +4 Out of Combat Regen
Core spirit item — all of Victor's spirit-scaling abilities reach maximum at T4.
Witchmail
Witchmail 6,400 souls T4 · Vitality
+20% Spirit Resist  ·  +14 Spirit Power
Spirit damage from enemies reduces random cooldowns. Opponents trying to burst Victor with abilities speed up his next ability cycle.
Plated Armor
Plated Armor 6,400 souls T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Victor as a frontline target takes sustained fire — Plated Armor passively reduces each bullet hit.
Unstoppable
Unstoppable 6,400 souls T4 · Vitality · Active
+25% Debuff Resist  ·  +125 Bonus Health
CC immunity for 5.5 seconds. Ensures Full Throttle and ability combos complete without interruption.
Juggernaut
Juggernaut 6,400 souls T4 · Vitality
+50% Slow Resist  ·  +2m Move Speed  ·  +25% Melee Resist  ·  +8 Health Regen
Slow resist, move speed, and reduced enemy fire rate. Prolonged fights favor Victor — Juggernaut makes those fights even more one-sided.
Healing Tempo
Healing Tempo 6,400 souls T4 · Vitality
+25% Healing Effectiveness  ·  +10% Spirit Resist  ·  +6 Health Regen  ·  +4 Out of Combat Regen
Each heal proc grants Victor fire rate and move speed. With Spirit Lifesteal and Healing Booster active, Healing Tempo stacks almost continuously.
Refresher
Refresher 6,400 souls T4 · Spirit · Active
Resets all major cooldowns. Double Afterburner and ability rotation in one teamfight.
Divine Barrier
Divine Barrier 6,400 souls T4 · Vitality · Active
+10% Ability Range
Active shield for Victor or an ally. Victor as a frontline can also protect nearby backline allies.
Spellbreaker
Spellbreaker 6,400 souls T4 · Vitality
+18% Spirit Resist  ·  +25% Debuff Resist
Absorbs first heavy spirit burst. Against teams that want to burst Victor before I Will Not Die can trigger.
Frenzy
Frenzy 6,400 souls T4 · Weapon
+0.75m Move Speed  ·  +15% Spirit Resist  ·  +10% Fire Rate
When below 50% health, bonus move speed, fire rate, and spirit resist. Victor activates Frenzy exactly when I Will Not Die passive is most likely to be needed.
Phantom Strike
Phantom Strike 6,400 souls T4 · Vitality · Active
+15% Weapon Damage  ·  +8 Spirit Power
Teleport to target with brief stun. Phantom Strike plus Full Throttle creates a double gap-close.
Scourge
Scourge 6,400 souls T4 · Spirit · Active
+100 Bonus Health  ·  +4% Ability Cooldown Reduction
Active that drains percentage max health from nearby enemies. Victor as a frontline uses Scourge in melee range — all nearby enemies take the drain simultaneously.