Victor Build
Import this build in-game: 352387
Early Game
Lane Foundation

Extra Spirit
800 souls
T1 · Spirit
+10 Spirit Power
Foundation spirit for Victor's abilities. Power Overwhelming and Afterburner both benefit from spirit power scaling.

Extra Regen
800 souls
T1 · Vitality
+3 Health Regen · +1 Out of Combat Regen
Basic lane sustain for Victor. Staying healthy without recalling maintains aggressive positioning.

Extra Charge
800 souls
T1 · Spirit
+1 Bonus Ability Charges · +7 Bonus Spirit Power for Charged Abilities
More charges of Victor's charged abilities for more frequent Full Throttle uses.

Torment Pulse
3,200 souls
T3 · Spirit
+100 Bonus Health · +15% Melee Resist
Passive AoE spirit damage around Victor during close-range fights. He's a frontline tank — Torment Pulse deals free damage to everyone nearby without input.

Monster Rounds
800 souls
T1 · Weapon
+25% Weapon Damage vs. NPCs · +25% Bullet Resist vs. NPCs · +1 Out of Combat Regen
Accelerates early soul income through NPC kill bonuses.

Healing Booster
1,600 souls
T2 · Vitality
+3 Health Regen · +1 Out of Combat Regen
Amplifies all healing Victor receives by 20%. Combined with I Will Not Die's passive regen and Spirit Lifesteal, Victor's sustain becomes exceptional.
.webp)
Spirit Lifesteal
1,600 souls
T2 · Vitality
+16% Spirit Lifesteal · +70 Bonus Health · +6 Spirit Power
Converts Victor's spirit damage into self-healing. Torment Pulse ticking on multiple nearby enemies heals Victor passively throughout fights.

Enduring Speed
1,600 souls
T2 · Vitality
+2m Move Speed · +2 Out of Combat Regen
Move speed for Victor's aggressive frontline positioning. He needs to close gaps and maintain melee range.
Mid Game
Power Spike

Mystic Expansion
800 souls
T1 · Spirit
Widens Victor's AoE abilities. Afterburner's AoE covers more ground and Torment Pulse radius increases.

Compress Cooldown
1,600 souls
T2 · Spirit
Reduces Victor's ability cooldowns. More frequent Full Throttle charges and Afterburner uses.

Superior Cooldown
3,200 souls
T3 · Spirit
+4 Out of Combat Regen
Stacks with Compress Cooldown for dramatically reduced cooldowns.

Mystic Vulnerability
1,600 souls
T2 · Spirit
+8% Spirit Resist
Reduces spirit resist on enemies hit by Victor's abilities. All follow-up spirit damage hits harder.

Infuser
6,400 souls
T4 · Vitality · Active
+16% Spirit Lifesteal · +10% Spirit Resist · +100 Bonus Health
Amplifies all healing Victor receives. I Will Not Die regen, Spirit Lifesteal, and Healing Booster all get stronger.

Dispel Magic
3,200 souls
T3 · Vitality · Active
+16% Spirit Resist
Removes CC from Victor. As a dive hero, Victor attracts slows and silences — Dispel Magic removes CC that would prevent Full Throttle charges.

Warp Stone
3,200 souls
T3 · Vitality · Active
Active blink for Victor's repositioning. Full Throttle plus Warp Stone creates a double gap-close combo.

Escalating Exposure
6,400 souls
T4 · Spirit
-8% Spirit Resist On Spirit Damage · +17% Spirit Resist
Stacks spirit vulnerability on enemies across ability hits. Victor's repeated Torment Pulse hits progressively strip spirit resist.

Transcendent Cooldown
6,400 souls
T4 · Spirit
+4 Out of Combat Regen
Final CDR — all abilities approach minimum cooldowns.

Rapid Recharge
3,200 souls
T3 · Spirit
+2 Bonus Ability Charges · +30% Faster Time Between Charges · +14% Cooldown Reduction For Charged Abilities · +10 Bonus Spirit Power for Charged Abilities
Reduces recharge time for Victor's charged abilities. Full Throttle charges regenerate faster for more frequent engage attempts.

Greater Expansion
3,200 souls
T3 · Spirit
+10% Spirit Resist
Further widens Victor's AoE. Afterburner covers a much larger area at this tier.
Late Game
Late Game

Ethereal Shift
6,400 souls
T4 · Spirit · Active
Panic button when burst targets Victor despite I Will Not Die passive. Go invulnerable to let passive regen recover health.

Boundless Spirit
6,400 souls
T4 · Spirit
+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen
Core spirit item — all of Victor's spirit-scaling abilities reach maximum at T4.

Witchmail
6,400 souls
T4 · Vitality
+20% Spirit Resist · +14 Spirit Power
Spirit damage from enemies reduces random cooldowns. Opponents trying to burst Victor with abilities speed up his next ability cycle.

Plated Armor
6,400 souls
T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Victor as a frontline target takes sustained fire — Plated Armor passively reduces each bullet hit.

Unstoppable
6,400 souls
T4 · Vitality · Active
+25% Debuff Resist · +125 Bonus Health
CC immunity for 5.5 seconds. Ensures Full Throttle and ability combos complete without interruption.

Juggernaut
6,400 souls
T4 · Vitality
+50% Slow Resist · +2m Move Speed · +25% Melee Resist · +8 Health Regen
Slow resist, move speed, and reduced enemy fire rate. Prolonged fights favor Victor — Juggernaut makes those fights even more one-sided.

Healing Tempo
6,400 souls
T4 · Vitality
+25% Healing Effectiveness · +10% Spirit Resist · +6 Health Regen · +4 Out of Combat Regen
Each heal proc grants Victor fire rate and move speed. With Spirit Lifesteal and Healing Booster active, Healing Tempo stacks almost continuously.

Refresher
6,400 souls
T4 · Spirit · Active
Resets all major cooldowns. Double Afterburner and ability rotation in one teamfight.

Divine Barrier
6,400 souls
T4 · Vitality · Active
+10% Ability Range
Active shield for Victor or an ally. Victor as a frontline can also protect nearby backline allies.

Spellbreaker
6,400 souls
T4 · Vitality
+18% Spirit Resist · +25% Debuff Resist
Absorbs first heavy spirit burst. Against teams that want to burst Victor before I Will Not Die can trigger.

Frenzy
6,400 souls
T4 · Weapon
+0.75m Move Speed · +15% Spirit Resist · +10% Fire Rate
When below 50% health, bonus move speed, fire rate, and spirit resist. Victor activates Frenzy exactly when I Will Not Die passive is most likely to be needed.

Phantom Strike
6,400 souls
T4 · Vitality · Active
+15% Weapon Damage · +8 Spirit Power
Teleport to target with brief stun. Phantom Strike plus Full Throttle creates a double gap-close.

Scourge
6,400 souls
T4 · Spirit · Active
+100 Bonus Health · +4% Ability Cooldown Reduction
Active that drains percentage max health from nearby enemies. Victor as a frontline uses Scourge in melee range — all nearby enemies take the drain simultaneously.

