Deadlock Builds

Victor Build

by Heresy  ·  ID: 523464
Import this build in-game: 523464
Early Game Lane Foundation

Extra Spirit
Extra Spirit 800 souls T1 · Spirit
+10 Spirit Power
Foundation spirit for Victor's ability scaling and Afterburner.
Extra Charge
Extra Charge 800 souls T1 · Spirit
+1 Bonus Ability Charges  ·  +7 Bonus Spirit Power for Charged Abilities
More charges of Victor's charged abilities.
Extra Regen
Extra Regen 800 souls T1 · Vitality
+3 Health Regen  ·  +1 Out of Combat Regen
Basic lane sustain for Victor.
Torment Pulse
Torment Pulse 3,200 souls T3 · Spirit
+100 Bonus Health  ·  +15% Melee Resist
Passive AoE spirit damage around Victor during frontline fights — free damage to all nearby enemies without any input.
Healing Booster
Healing Booster 1,600 souls T2 · Vitality
+3 Health Regen  ·  +1 Out of Combat Regen
Amplifies all healing Victor receives. I Will Not Die passive regen and Spirit Lifesteal both get stronger.
Sprint Boots
Sprint Boots 800 souls T1 · Vitality
+2m Sprint Speed  ·  +2 Out of Combat Regen
Move speed for Victor's aggressive frontline positioning.
Enduring Speed
Enduring Speed 1,600 souls T2 · Vitality
+2m Move Speed  ·  +2 Out of Combat Regen
Passive move speed for constant repositioning. Victor needs to stay in melee range.
Spirit Lifesteal
Spirit Lifesteal 1,600 souls T2 · Vitality
+16% Spirit Lifesteal  ·  +70 Bonus Health  ·  +6 Spirit Power
Converts Victor's spirit damage into self-healing. Torment Pulse on nearby enemies heals Victor passively throughout fights.
Compress Cooldown
Compress Cooldown 1,600 souls T2 · Spirit
Reduces ability cooldowns. More frequent Full Throttle and Afterburner uses.
Superior Cooldown
Superior Cooldown 3,200 souls T3 · Spirit
+4 Out of Combat Regen
Stacks with Compress Cooldown for dramatically reduced cooldowns.
Rapid Recharge
Rapid Recharge 3,200 souls T3 · Spirit
+2 Bonus Ability Charges  ·  +30% Faster Time Between Charges  ·  +14% Cooldown Reduction For Charged Abilities  ·  +10 Bonus Spirit Power for Charged Abilities
Reduces recharge time for Victor's charged abilities. Full Throttle charges regenerate faster.
Mid Game Power Spike

Mystic Expansion
Mystic Expansion 800 souls T1 · Spirit
Widens Victor's AoE abilities. Afterburner covers more ground.
Mystic Vulnerability
Mystic Vulnerability 1,600 souls T2 · Spirit
+8% Spirit Resist
Reduces spirit resist on enemies hit by Victor's abilities.
Escalating Exposure
Escalating Exposure 6,400 souls T4 · Spirit
-8% Spirit Resist On Spirit Damage  ·  +17% Spirit Resist
Stacks spirit vulnerability on enemies across hits. Victor's repeated Torment Pulse and ability hits progressively strip spirit resist.
Infuser
Infuser 6,400 souls T4 · Vitality · Active
+16% Spirit Lifesteal  ·  +10% Spirit Resist  ·  +100 Bonus Health
Amplifies all healing received. I Will Not Die regen and Spirit Lifesteal get stronger.
Greater Expansion
Greater Expansion 3,200 souls T3 · Spirit
+10% Spirit Resist
Further widens Victor's AoE at T3.
Warp Stone
Warp Stone 3,200 souls T3 · Vitality · Active
Active blink for Victor's repositioning. Full Throttle plus Warp Stone creates double gap-close.
Late Game Late Game

Witchmail
Witchmail 6,400 souls T4 · Vitality
+20% Spirit Resist  ·  +14 Spirit Power
Spirit damage from enemies reduces random cooldowns. Opponents bursting Victor speed up his next ability cycle.
Plated Armor
Plated Armor 6,400 souls T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Victor as a frontline takes sustained fire.
Boundless Spirit
Boundless Spirit 6,400 souls T4 · Spirit
+15% Spirit Power  ·  +30 Spirit Power  ·  +75 Bonus Health  ·  +4 Out of Combat Regen
Core spirit item — all of Victor's spirit-scaling abilities reach maximum at T4.
Ethereal Shift
Ethereal Shift 6,400 souls T4 · Spirit · Active
Panic button when burst targets Victor. Go invulnerable to let I Will Not Die passive regen recover health.
Transcendent Cooldown
Transcendent Cooldown 6,400 souls T4 · Spirit
+4 Out of Combat Regen
Final CDR — all abilities approach minimum cooldowns.
Mystic Reverb
Mystic Reverb 6,400 souls T4 · Spirit
+10% Spirit Lifesteal
Bonus spirit damage echo on ability hits.
Refresher
Refresher 6,400 souls T4 · Spirit · Active
Resets all major cooldowns. Double Afterburner rotation in one teamfight.
Unstoppable
Unstoppable 6,400 souls T4 · Vitality · Active
+25% Debuff Resist  ·  +125 Bonus Health
CC immunity for 5.5 seconds. Ensures Full Throttle combos complete without interruption.
Divine Barrier
Divine Barrier 6,400 souls T4 · Vitality · Active
+10% Ability Range
Active shield for Victor or nearby ally.
Metal Skin
Metal Skin 3,200 souls T3 · Vitality · Active
+12% Bullet Resist
Temporary bullet invulnerability. Use when a gun carry focuses Victor — Metal Skin negates the burst while I Will Not Die recovers health.
Juggernaut
Juggernaut 6,400 souls T4 · Vitality
+50% Slow Resist  ·  +2m Move Speed  ·  +25% Melee Resist  ·  +8 Health Regen
Slow resist, move speed, and reduced enemy fire rate. Prolonged fights always favor Victor.