Yamato Build
Import this build in-game: 274527
Early Game
Lane Foundation

Melee Lifesteal
800 souls
T1 · Vitality
+12% Melee Damage
Heals Yamato on next melee hit every 8 seconds. Power Slash and Flying Strike both involve melee hits — Melee Lifesteal procs consistently during close-range fights.

Spirit Strike
800 souls
T1 · Spirit
Spirit damage on next melee hit procs during close-range exchanges. After Flying Strike, Spirit Strike fires on the first hit for bonus burst.

Mystic Shot
1,600 souls
T2 · Weapon
+7 Spirit Power
Adds spirit damage burst on Yamato's next bullet every 8 seconds. Fires between ability casts for consistent bonus burst on top of her already high melee damage.

Cold Front
1,600 souls
T2 · Spirit · Active
+6% Spirit Resist
Slows enemies hit by Yamato's abilities. After Flying Strike, Cold Front-slowed targets can't disengage before Power Slash cleave lands.

Spirit Snatch
3,200 souls
T3 · Spirit
+7% Melee Damage · +75 Bonus Health
Steals spirit power from enemies hit by Yamato's abilities. Debuffs the enemy while buffing Yamato — every ability hit simultaneously weakens the target.

Extra Health
800 souls
T1 · Vitality
+210 Bonus Health
+210 bonus health buffer for absorbing burst while closing to melee range.

Healbane
1,600 souls
T2 · Vitality
+7 Spirit Power
Applies healing reduction through Yamato's abilities. Against sustain heroes who try to outlast Yamato's melee damage, Healbane prevents their healing from negating the burst.
Mid Game
Power Spike

Lifestrike
3,200 souls
T3 · Vitality
+16% Melee Damage · +125 Bonus Health
Heals on melee hits. Yamato's Power Slash and Flying Strike both involve melee — Lifestrike provides healing on every significant hit.

Torment Pulse
3,200 souls
T3 · Spirit
+100 Bonus Health · +15% Melee Resist
Passive AoE spirit damage around Yamato. She fights in close range always — Torment Pulse deals free damage to anyone nearby during sustained brawls.

Spirit Shredder Bullets
1,600 souls
T2 · Weapon
Bullets reduce enemy spirit resist when hitting enemies. Yamato between ability casts shoots targets — progressive spirit resist stripping makes each subsequent ability hit harder.

Spirit Rend
3,200 souls
T3 · Weapon
+75 Bonus Health
Yamato's melee attacks reduce enemy spirit resist. Power Slash and Flying Strike both reduce spirit resist on hit — every melee ability makes subsequent hits deal more damage.

Mystic Vulnerability
1,600 souls
T2 · Spirit
+8% Spirit Resist
Reduces spirit resist on enemies hit by Yamato's abilities. All follow-up spirit damage after Flying Strike hits harder.

Tankbuster
3,200 souls
T3 · Spirit
+50 Bonus Health
Reduces enemy bonus health when Yamato's abilities hit. Against tanky enemies, Tankbuster makes Power Slash and Flying Strike cut through their bulk.

Compress Cooldown
1,600 souls
T2 · Spirit
Reduces Yamato's ability cooldowns. More frequent Flying Strike gap-closers and Power Slash cleaves means more sustained pressure.
Late Game
Late Game

Superior Cooldown
3,200 souls
T3 · Spirit
+4 Out of Combat Regen
Stacks with Compress Cooldown for dramatically reduced cooldowns. Yamato's entire kit cycles nearly twice as fast.

Colossus
6,400 souls
T4 · Vitality · Active
+300 Bonus Health · +15% Base Health · +15% Weapon Damage
+300 bonus health making Yamato significantly harder to burst. The active launch provides emergency anti-dive.

Express Shot
3,200 souls
T3 · Weapon
+60% Bullet Velocity · +8% Weapon Damage
+60% bullet velocity and +8% weapon damage. Yamato's bullets between ability casts hit targets from further away with higher accuracy.

Arctic Blast
6,400 souls
T4 · Spirit · Active
+10% Spirit Resist
AoE freeze for guaranteed ability hits. Frozen targets are stationary through Flying Strike and Power Slash — guaranteed full-damage combos.

Leech
6,400 souls
T4 · Vitality
+30% Spirit Lifesteal · +30% Bullet Lifesteal · +120 Bonus Health · +12% Weapon Damage
Combined bullet and spirit lifesteal. Yamato heals from both bullets and melee hits simultaneously — passive sustain from every damage source.

Transcendent Cooldown
6,400 souls
T4 · Spirit
+4 Out of Combat Regen
Final CDR — Flying Strike and Shadow Transformation approach minimum cooldowns. Yamato becomes a constant diving threat.

Escalating Exposure
6,400 souls
T4 · Spirit
-8% Spirit Resist On Spirit Damage · +17% Spirit Resist
Stacks spirit vulnerability on enemies across ability hits. Yamato's repeated Flying Strike and Power Slash hits progressively strip spirit resist — late-fight damage becomes extreme.

Boundless Spirit
6,400 souls
T4 · Spirit
+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen
Core spirit item — Power Slash, Flying Strike, and Shadow Transformation all reach maximum scaling at T4.

Plated Armor
6,400 souls
T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Yamato in melee range takes sustained fire — Plated Armor passively reduces each hit across the whole fight.

Spellbreaker
6,400 souls
T4 · Vitality
+18% Spirit Resist · +25% Debuff Resist
Absorbs first heavy spirit burst. Against teams that want to burst Yamato before she reaches melee range.

Refresher
6,400 souls
T4 · Spirit · Active
Resets all major cooldowns. Full Yamato rotation into Refresher into complete second Shadow Transformation — two consecutive invuln resets is nearly impossible to deal with.

