Yamato Build
Import this build in-game: 347414
Early Game
Lane Foundation

Melee Lifesteal
800 souls
T1 · Vitality
+12% Melee Damage
Heals Yamato on next melee hit every 8 seconds. Power Slash and Flying Strike both involve melee hits — consistent healing during close-range brawls.

Spirit Strike
800 souls
T1 · Spirit
Spirit damage on next melee hit procs during close-range exchanges. After Flying Strike, Spirit Strike fires on the first hit for bonus burst.

Stalker
1,600 souls
T2 · Weapon
-50% Footstep Sound Distance · +50 Bonus Health
Reduces Yamato's footstep sound and grants bonus health. Silent movement makes enemy positioning on Yamato much harder — she can fly-strike from angles enemies don't expect.

Mystic Shot
1,600 souls
T2 · Weapon
+7 Spirit Power
Adds spirit damage burst on Yamato's next bullet every 8 seconds. Consistent bonus burst between ability casts on top of her high melee damage.

Cold Front
1,600 souls
T2 · Spirit · Active
+6% Spirit Resist
Slows enemies hit by Yamato's abilities. After Flying Strike, Cold Front-slowed targets can't disengage before Power Slash cleave lands.

Extra Spirit
800 souls
T1 · Spirit
+10 Spirit Power
Foundation spirit for Yamato's ability scaling. Every early spirit point compounds into late-game value.

Spirit Shredder Bullets
1,600 souls
T2 · Weapon
Bullets reduce enemy spirit resist when hitting enemies. Yamato between ability casts shoots targets — progressive spirit resist stripping makes each subsequent ability hit harder.

Silence Wave
3,200 souls
T3 · Spirit · Active
+50 Bonus Health
Fires a wave that silences all enemies hit. Yamato uses it immediately after Flying Strike — silenced targets can't use escape abilities to break out of her melee range.

Healbane
1,600 souls
T2 · Vitality
+7 Spirit Power
Applies healing reduction through Yamato's abilities. Against sustain heroes who try to outlast Yamato's melee damage.

Mystic Vulnerability
1,600 souls
T2 · Spirit
+8% Spirit Resist
Reduces spirit resist on enemies hit by Yamato's abilities. All follow-up ability damage after Flying Strike hits harder.
Mid Game
Power Spike

Spirit Snatch
3,200 souls
T3 · Spirit
+7% Melee Damage · +75 Bonus Health
Steals spirit power from enemies hit by Yamato's abilities. Debuffs the enemy while buffing Yamato — every ability hit simultaneously weakens the target.

Improved Spirit
1,600 souls
T2 · Spirit
+18 Spirit Power · +1.5 Out of Combat Regen
Significant spirit step-up. Power Slash and Flying Strike deal more damage — feeds into Boundless Spirit.

Dispel Magic
3,200 souls
T3 · Vitality · Active
+16% Spirit Resist
Removes CC from Yamato on activation. Yamato dives into teams and attracts every silence and slow — Dispel Magic removes CC that would interrupt Flying Strike.

Boundless Spirit
6,400 souls
T4 · Spirit
+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen
Core spirit item — Power Slash, Flying Strike, and Shadow Transformation all reach maximum scaling at T4.
Late Game
Late Game

Torment Pulse
3,200 souls
T3 · Spirit
+100 Bonus Health · +15% Melee Resist
Passive AoE spirit damage around Yamato. She fights in close range always — Torment Pulse deals free damage to anyone nearby.

Compress Cooldown
1,600 souls
T2 · Spirit
Reduces Yamato's ability cooldowns. More frequent Flying Strike gap-closers and Power Slash cleaves means more sustained pressure.

Escalating Exposure
6,400 souls
T4 · Spirit
-8% Spirit Resist On Spirit Damage · +17% Spirit Resist
Stacks spirit vulnerability on enemies across ability hits. Yamato's repeated hits progressively strip spirit resist — late-fight damage becomes extreme.

Superior Cooldown
3,200 souls
T3 · Spirit
+4 Out of Combat Regen
Stacks with Compress Cooldown for dramatically reduced cooldowns.

Transcendent Cooldown
6,400 souls
T4 · Spirit
+4 Out of Combat Regen
Final CDR — Flying Strike and Shadow Transformation approach minimum cooldowns.

Tankbuster
3,200 souls
T3 · Spirit
+50 Bonus Health
Reduces enemy bonus health when Yamato's abilities hit. Against tanky enemies, Tankbuster makes Power Slash and Flying Strike cut through their bulk.

Refresher
6,400 souls
T4 · Spirit · Active
Resets all major cooldowns. Full Yamato rotation into Refresher into complete second Shadow Transformation — two consecutive invuln resets is nearly impossible to deal with.

Spirit Burn
6,400 souls
T4 · Spirit
+6% Ability Range
Converts spirit damage to percentage max health. Against tanky enemies, Spirit Burn makes Power Slash and Flying Strike scale through large health pools.

Leech
6,400 souls
T4 · Vitality
+30% Spirit Lifesteal · +30% Bullet Lifesteal · +120 Bonus Health · +12% Weapon Damage
Combined bullet and spirit lifesteal. Yamato heals from both bullets and melee hits simultaneously.

Ethereal Shift
6,400 souls
T4 · Spirit · Active
Panic button when burst targets Yamato before Shadow Transformation is ready. Go invulnerable to let cooldowns reset.

Diviner's Kevlar
6,400 souls
T4 · Vitality
+15% Ability Duration
Spirit power from max health. A tankier Yamato still deals full ability damage — building health doesn't sacrifice damage output.

Colossus
6,400 souls
T4 · Vitality · Active
+300 Bonus Health · +15% Base Health · +15% Weapon Damage
+300 bonus health making Yamato significantly harder to burst.

Plated Armor
6,400 souls
T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Yamato in melee range takes sustained fire — Plated Armor passively reduces each hit.

Witchmail
6,400 souls
T4 · Vitality
+20% Spirit Resist · +14 Spirit Power
Spirit damage from enemies reduces random cooldowns. Opponents trying to burst Yamato with abilities speed up her next Flying Strike or Shadow Transformation.

