Deadlock Builds

Warden Build

by Geigster  ·  ID: 223080
Import this build in-game: 223080
Early Game Lane Foundation

High-Velocity Rounds
High-Velocity Rounds 800 souls T1 · Weapon
+60% Bullet Velocity  ·  +8% Weapon Damage
+60% bullet velocity for Warden's precise shots.
Quicksilver Reload
Quicksilver Reload 1,600 souls T2 · Spirit
After an ability cast, reload speed increases dramatically. Warden casts frequently — Quicksilver Reload keeps him firing immediately after each cast.
Healing Rite
Healing Rite 800 souls T1 · Vitality · Active
Sustained healing between Binding Word applications. Warden needs sustain to stay alive as a frontline.
Monster Rounds
Monster Rounds 800 souls T1 · Weapon
+25% Weapon Damage vs. NPCs  ·  +25% Bullet Resist vs. NPCs  ·  +1 Out of Combat Regen
Accelerates early soul income for faster item progression.
Cultist Sacrifice
Cultist Sacrifice 3,200 souls T3 · Weapon · Active
+2 Out of Combat Regen  ·  +30% Weapon Damage vs. NPCs  ·  +30% Bullet Resist vs. NPCs
Upgraded from Monster Rounds — bonus souls and long-duration buff. Ability range extension helps Binding Word land from further away.
Battle Vest
Battle Vest 1,600 souls T2 · Vitality
+18% Bullet Resist  ·  +3 Out of Combat Regen
+18% bullet resist and regen. Reduces incoming damage across trades.
Mystic Expansion
Mystic Expansion 800 souls T1 · Spirit
Widens Alchemical Flask AoE and all ability areas.
Kinetic Dash
Kinetic Dash 1,600 souls T2 · Weapon
+1 Stamina  ·  +12% Stamina Recovery
After Dash-Jump, fire rate and bonus ammo increase. Amplifies Warden's burst during Binding Word windows.
Fleetfoot
Fleetfoot 1,600 souls T2 · Weapon · Active
+35% Slide Distance  ·  +6% Bullet Resist
Removes shooting movement penalty and active speed burst. Warden repositions while shooting without losing DPS.
Enduring Speed
Enduring Speed 1,600 souls T2 · Vitality
+2m Move Speed  ·  +2 Out of Combat Regen
Passive move speed for constant repositioning. Warden needs to close gaps for Binding Word.
Mercurial Magnum
Mercurial Magnum 6,400 souls T4 · Spirit
+20% Max Ammo  ·  +7 Spirit Power
Provides a spirit power burst when Warden casts abilities. Every Binding Word deployment builds Mercurial Magnum — Willpower ult fires with amplified spirit power.
Mid Game Power Spike

Toxic Bullets
Toxic Bullets 3,200 souls T3 · Weapon
Percentage max health bleed and healing reduction. Against tanky enemies, Toxic Bullets' percentage damage cuts through regardless of armor.
Bullet Lifesteal
Bullet Lifesteal 1,600 souls T2 · Vitality
+16% Bullet Lifesteal  ·  +90 Bonus Health
Heals Warden from bullet damage dealt. Sustain during sustained fire.
Duration Extender
Duration Extender 1,600 souls T2 · Spirit
Extends Binding Word root duration and all ability effects. Longer roots give Warden more time for his full damage combo.
Superior Duration
Superior Duration 3,200 souls T3 · Spirit
+8% Bullet Resist
Extends all ability durations significantly. Binding Word root becomes prolonged and Willpower ult window extends.
Improved Spirit
Improved Spirit 1,600 souls T2 · Spirit
+18 Spirit Power  ·  +1.5 Out of Combat Regen
Steps up spirit scaling. Warden's abilities scale with spirit — feeds into Boundless Spirit.
Boundless Spirit
Boundless Spirit 6,400 souls T4 · Spirit
+15% Spirit Power  ·  +30 Spirit Power  ·  +75 Bonus Health  ·  +4 Out of Combat Regen
Core spirit item — Binding Word and Willpower reach maximum scaling at T4.
Leech
Leech 6,400 souls T4 · Vitality
+30% Spirit Lifesteal  ·  +30% Bullet Lifesteal  ·  +120 Bonus Health  ·  +12% Weapon Damage
Combined bullet and spirit lifesteal. Warden heals from both bullets and abilities simultaneously.
Late Game Late Game

Siphon Bullets
Siphon Bullets 6,400 souls T4 · Vitality
+15% Weapon Damage  ·  +10% Bullet Resist
Heals Warden from bullet damage dealt. Stacks with Leech's bullet lifesteal for enormous passive healing from sustained fire.
Unstoppable
Unstoppable 6,400 souls T4 · Vitality · Active
+25% Debuff Resist  ·  +125 Bonus Health
CC immunity for 5.5 seconds. Ensures Willpower channel completes without interruption.
Spellbreaker
Spellbreaker 6,400 souls T4 · Vitality
+18% Spirit Resist  ·  +25% Debuff Resist
Absorbs first heavy spirit burst. Against teams that try to burst Warden before he can root.
Witchmail
Witchmail 6,400 souls T4 · Vitality
+20% Spirit Resist  ·  +14 Spirit Power
Spirit damage from enemies reduces random cooldowns. Opponents bursting Warden with abilities speed up his next Binding Word.
Plated Armor
Plated Armor 6,400 souls T4 · Vitality
+130 Bonus Health
30% chance to negate bullet damage. Warden as a frontline target takes sustained fire.
Juggernaut
Juggernaut 6,400 souls T4 · Vitality
+50% Slow Resist  ·  +2m Move Speed  ·  +25% Melee Resist  ·  +8 Health Regen
Slow resist, move speed, and reduced enemy fire rate. Prolonged brawls always favor Warden.
Crippling Headshot
Crippling Headshot 6,400 souls T4 · Weapon
+125 Bonus Health
Headshots reduce all resists and apply healing reduction. Warden's consistent headshots make this debuff near-permanent.
Lucky Shot
Lucky Shot 6,400 souls T4 · Weapon
+30% Max Ammo
25% chance to double bullet damage. At Warden's fire rate, Lucky Shot procs frequently.
Frenzy
Frenzy 6,400 souls T4 · Weapon
+0.75m Move Speed  ·  +15% Spirit Resist  ·  +10% Fire Rate
When below 50% health, bonus move speed, fire rate, and spirit resist.
Silencer
Silencer 6,400 souls T4 · Weapon
+15% Spirit Resist
Bullets build to silence. Silencing Binding Word-rooted enemies prevents escape abilities.
Lightning Scroll
Lightning Scroll 6,400 souls T4 · Spirit
-30% Move Speed on Spirit Damage  ·  +50 Bonus Health  ·  +0.75m Sprint Speed
Active projectile that deals spirit damage and slows. Warden chains it into Binding Word — slowed targets can't dodge the root.