Deadlock Builds

Bebop Build

by Carrotoid  ·  ID: 234272
Import this build in-game: 234272
Early Game Lane Foundation

Mystic Burst
Mystic Burst 800 souls T1 · Spirit
Bonus Damage: 40
Sprint Boots
Sprint Boots 800 souls T1 · Vitality
+2m Sprint Speed  ·  +2 Out of Combat Regen
Mystic Expansion
Mystic Expansion 800 souls T1 · Spirit
Ability Range: +20%
Widens Sticky Bomb and Hyper Beam AoE. Larger radius means Sticky Bombs are harder to dodge and Hyper Beam sweeps hit more targets.
Spirit Strike
Spirit Strike 800 souls T1 · Spirit
Spirit Damage: 40 x0.37  ·  Spirit Resist: -6% (Conditional)  ·  Duration: 6s
Trophy Collector
Trophy Collector 3,200 souls T3 · Vitality
+2m Sprint Speed  ·  +4 Out of Combat Regen  ·  Bonus Health: +20  ·  Sprint Speed: +0.15m
Enduring Speed
Enduring Speed 1,600 souls T2 · Vitality
+2m Move Speed  ·  +2 Out of Combat Regen  ·  Slow Resist: +25%
Extra Spirit
Extra Spirit 800 souls T1 · Spirit
+10 Spirit Power
Spirit power for scaling Sticky Bomb damage and Hyper Beam. Bebop's abilities deal spirit damage — every early spirit point amplifies his core burst combo.
Arcane Surge
Arcane Surge 1,600 souls T2 · Spirit
+1 Stamina  ·  +12% Stamina Recovery  ·  Ability Range: +12% (Conditional)  ·  Ability Duration: +15% (Conditional)
Echo Shard
Echo Shard 6,400 souls T4 · Spirit · Active
+5% Fire Rate  ·  +5% Spirit Resist  ·  +5% Bullet Resist
Imbue on Sticky Bomb and immediately reset it. Two Sticky Bombs stacked on the same target deals enormous burst on detonation — a reliable one-shot setup.
Mid Game Power Spike

Spirit Resilience
Spirit Resilience 3,200 souls T3 · Vitality
+30% Spirit Resist  ·  Spirit Resist: +15% (Conditional)
Mystic Reverb
Mystic Reverb 6,400 souls T4 · Spirit
+10% Spirit Lifesteal  ·  Damage: 50% (Conditional)  ·  Imbued Lifesteal: +27%  ·  Movement Slow: 40% (Conditional)
Warp Stone
Warp Stone 3,200 souls T3 · Vitality · Active
Teleport Range: 11m  ·  Bullet Resist: +30% (Conditional)  ·  Buff Duration: 6s
Active blink for repositioning. Bebop mispositioned after a Hook can blink to safety, or use Warp Stone to close the remaining gap on a fleeing target.
Late Game Late Game

Surge of Power
Surge of Power 3,200 souls T3 · Spirit
Imbued Ability Spirit Power: +24  ·  Fire Rate Bonus: 20% (Conditional)  ·  Move Speed: +1.75m (Conditional)
Greater Expansion
Greater Expansion 3,200 souls T3 · Spirit
+10% Spirit Resist  ·  Ability Range: +30%
Widens all ability AoE further. At this tier Hyper Beam becomes very difficult to fully dodge and Sticky Bomb covers enough area to hit grouped enemies.
Superior Cooldown
Superior Cooldown 3,200 souls T3 · Spirit
+4 Out of Combat Regen  ·  Ability Cooldown Reduction: +20%
Boundless Spirit
Boundless Spirit 6,400 souls T4 · Spirit
+15% Spirit Power  ·  +30 Spirit Power  ·  +75 Bonus Health  ·  +4 Out of Combat Regen
Core spirit item — Sticky Bomb and Hyper Beam reach maximum damage at T4. This is the purchase that makes Bebop's bomb combo genuinely one-shot threatening.
Spirit Burn
Spirit Burn 6,400 souls T4 · Spirit
+6% Ability Range  ·  Damage Threshold: 500  ·  Explosion Damage: 110  ·  Damage Per Second: 24 x0.05
Converts spirit damage to percentage of max health. Against tanky targets with large bonus health, Spirit Burn makes Sticky Bomb and Hyper Beam cut through defenses.
Escalating Exposure
Escalating Exposure 6,400 souls T4 · Spirit
-8% Spirit Resist On Spirit Damage  ·  +17% Spirit Resist  ·  Spirit Amp per Stack: +4.5%  ·  Max Stacks: 12
Transcendent Cooldown
Transcendent Cooldown 6,400 souls T4 · Spirit
+4 Out of Combat Regen  ·  Ability Cooldown Reduction: +25%  ·  Item Cooldown Reduction: +25%
Final CDR — Hook and bomb cycle near minimum cooldowns. Bebop can pull and bomb multiple targets in rapid succession in extended teamfights.
Lightning Scroll
Lightning Scroll 6,400 souls T4 · Spirit
-30% Move Speed on Spirit Damage  ·  +50 Bonus Health  ·  +0.75m Sprint Speed  ·  Stun Duration: 0.75s
AD
AD